/**
 * Copyright (c) 2008, Andrew Carter All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer. Redistributions in binary
 * form must reproduce the above copyright notice, this list of conditions and
 * the following disclaimer in the documentation and/or other materials provided
 * with the distribution. Neither the name of Andrew Carter nor the names of
 * contributors may be used to endorse or promote products derived from this
 * software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */
package com.acarter.scenemonitor.propertydescriptor.definitions;

import com.acarter.propertytable.Property;
import com.acarter.propertytable.PropertySection;
import com.acarter.propertytable.PropertySectionState;
import com.acarter.scenemonitor.propertydescriptor.propertyobject.Vector3fPropertyObject;
import com.acarter.scenemonitor.propertydescriptor.propertyobject.Vector3fPropertyObject.I_Vector3fPropertyObjectListener;
import com.jme.light.Light;
import com.jme.light.PointLight;
import com.jme.math.Vector3f;

/**
 * @author Carter
 * 
 */
public class PointLightPropertyPage extends LightPropertyPage {

	/**
	 * 
	 */
	public PointLightPropertyPage() {

		PropertySection section = new PropertySection("Point Light");
		section.addProperty(new Property("Location", new Vector3fPropertyObject()));

		section.setState(PropertySectionState.EXPANDED);

		model.addPropertySection(section);
	}

	/**
	 * 
	 * @param table
	 * @param object
	 */
	@Override
	protected void updateListeners(final Light light) {

		super.updateListeners(light);
		
		if(!(light instanceof PointLight))
			return;
		
		final PointLight pointLight = (PointLight)light;
		
		Vector3fPropertyObject location = (Vector3fPropertyObject) model.getPropertySection("Point Light").getProperty("Location")
				.getPropertyObject();

		location.SetListener(new I_Vector3fPropertyObjectListener() {

			public Vector3f readValue() {

				return pointLight.getLocation();
			}

			public void saveValue(Vector3f value) {

				pointLight.setLocation(value);
			}
		});
	}
}
